Sunday, July 6, 2008

Edges to make Savage Worlds more of a D&D 4th rip off

This should add some more features of crowd control and marking in Savage Worlds.

Block the retreat!
Prerequisite: Fighting d8
If an opponent tries to leave melee your character you get an extra +2 against your free attack.
[Old version: your character can adds one extra d6 to damage, if he hits with the free attack.]

Double trickster (I)
Spirit: d6
You are able to use tricks and test of wills against anyone under a small burst template.

Crowd trickster (II)
Prerequiste: Double trickster, Spirit d8
You are able to use tricks and test of wills against anyone under a medium burst template.

Mass trickster (III)
Prerequiste: Crowd trickster, Spirit d10
You are able to use tricks and test of wills against anyone under a large burst template.

Sniper's Mark
Shooting: d8
You aim on a enemy you can attack with Shooting. In case he moves or does any action your next attack against him is +2 (additional to the normal aim bonus), in case you attack anyone else or do any other action instead of moving, you loose the bonus.

Leader of the Brave
Prerequiste: Spirit d10
You can use Leadership-Edges that normally only work with Extras on Wild Cards as well.

Campaign (?) rule: Broken
If you acieve 2 raises on a Test of Will, the opponent flees or gives up.

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