Saturday, November 15, 2008

Rius Divorie Character Index

Concept and (starting) level 3
Level 4

My Inactive Characters

Brulus - Hunchback Alchemist (Savage Worlds Luftenwelter; 2008-2010)
Rius Divorie(†) - Fake Paladin (D&D 3.5 Nyrondria; 2008-2010)
Kondo Kazuya - Irascible Ronin (The Mountain Witch; 2009)
Hadalis - Eladrin Druid with White Snake Form (D&D4 RPTools & Skype Online Game; 2009)
Helicaon, son of Hercules, man-killer - naked greek quarter-divine with helmet, shield and spear (Agon; 2009)
Tailor Smith (†) - a human tailor (=rogue) that decided to become an adventurer after killing an ogre tailor (Castles&Crusades; 2009)
Billie Bob Autumn - Dark Space Hutterer (Serenity/Firely, 2008)
Rex Lokowski - All American Anarchist (Bloodbath, d20 systemless, 2008-2009)
Mafalda - Pilot Space Marine (Primetime Adventures: Captain, My Captain; 2008)
Troll - Regenerating Giant Monster Teenager - (Marvel Universe RPG, 2007)
Axxon Soundscape - Alien Werewolf Rockstar (Primetime Adventures, FeenCon One Shot 2007)
Dr. Ernest Saenger - 1920th Philosophical Anthropologist (Call of Cthulhu, 2007)
Blackskinned traitor prince (Fantasy with Universalis, 2007)
Morrie Morkan - Fallen Girl Turned Battle Nun (50 Fathoms, 2007)
Fat Dwarf (Microlite20, 2007)
Dirk (†) - Mustache Fighter with Hook&Rope Armour (Castles&Crusades, 2006)
Akal Wus - Sneaky Merchant Thief (D&D 3.5 Thief, 2006)
Agh - Redman Beastmaster (50 Fathoms, 2006-2007)
Apocalyptic nerd writer with phobia of rising water (Unknown Armies, 2006)
Janara Jonovian - Rich Kieran merchant girl turned Pirate Captain (50 Fathoms, 2005-2007)
Ras Baray (†) - Braggart Healer (50 Fathoms, 2005) and Ras Baray in German
Werewolf record mail order owner (Werewolf: The Apocalypse, 2000)
Imp who gained a 2nd head and a pizza thanks to a Wish spell (AD&D, 2nd 1999)
Barbarian (AD&D, 2nd 1998)
Yuppie from a family of psycho apocalyptic cult owners (Contemporary Rolemaster(?), 1997)
Terandlias Onreinn Orka - Good Orc with Demon Sword (Rolemaster, around 1996)
Gay half elf with hawk (Rolemaster, around 1995)
Groggi Großohr - ochre plush elephant with knitting needle and 7'' record (Plüsch, Power and Plunder, around 1992)
Wulfram - Merchant turned Tsa worshipper after being killed by poisonous snakes and resurrected (The Dark Eye, around 1990)

Actually that are very few before 2005. That's because I was mainly GMing before meeting my new group that year.
You can find a list of my PBeM characters here.

Here are some characters that I created, but for one reason or the other were never used:

King Ludd - leader of the Luddites (50 Fathoms, never played him, 2007?) I did not want to play another leader and so went for another character in the end.
Fefitor - the dog kid I never played in the end... (Arcana Unearthed via Savage Worlds 2007?)
Humpel - the Gnome Sorcerer I never played in the end... (Dungeons & Dragons, 2006?)
Nicodemus - the last winged man (Savage Worlds) - did not fit the Arcana Unearthed campaign according to the GM...
Krabor - Rip Off from Clawful from Masters of the Universe for a superhero game (2002 or 2003)

My Active Characters

Abel Wellington - Excentric Artist (Primetime Adventures Online Game in Wave) 2010
Paad Ulhof - Female Human Warlord from Karrnath (D&D4 Online Eberron Game in Wave) 2009+

Ras Baray - Braggart Healer

Race: Atani (50 Fathoms)
Rank: Novice XP: 11
Attributes: Agility d8, Smarts d4, Spirit d8, Strength d6, Vigor d6
Skills: Healing d6+2, Fighting d6, Shooting d8, Climbing d6, Swimming d6, Flying d6, Taunt d4, Guts d4, Notice d4
Charisma: +2; Pace: 6; Parry: 5; Toughness: 4
Hindrances: Yellow, Garrulous, Quirk (braggart)
Edges: Healer, Musketeer, Charismatic
Gear: Musket (.75); Rapier; Bonesaw
Description: Ras Baray is a winged Atani. He is quite small for a member of his race and is the eldest son of the most respectable healer of Maroa. Nevertheless he was always more of a braggart and drinker than an achiever and the night before his final exam as a healer, he ran off on a ship, not wanting to disgrace his family. Now he serves on vessels where his mediocre talent as quack is urgently needed and where he can tell many a stranger tales of his grandeur. He swore only to return to Maroa once he is as rich as all his family combined. A hard task when most of the money ends up with the barmaids...

Praterkarli - City Thief

Race: Human (additional Edge)
Rank: Novice XP: 0
Attributes: Agility d8(+2), Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d6, Guts d4, Lockpicking d6, Notice d4, Persuasion d4, Shooting d4, Stealth d8, Streetwise d4, Swimming d4
Pace: 6; Parry: 6 (5 with encumbrance); Toughness: 5
Hindrances: Greedy; Wanted (minor), Loyal
Edges: Thief, Acrobat
Gear: Short Sword, Leather Armor, Lockpicks (equipment is not added to Parry/Toughness yet)
Description: Praterkarli, Karli for her friends, grew up on the streets of a major city. She is greedy, but at the same time very, loyal, looking for the surrogate family she never had. She is wanted by the city guards for pickpocking and burglary.

Leopold von Stadt - Young Wizard

Race: Human (additional Edge)
Rank: Novice XP: 0
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d4, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Healing d4, Investigation d4, Knowledge (Arcane) d8, Notice d4, Persuasion d6, Riding d4, Spellcasting d8, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Yellow; Greedy, Hard of Hearing (minor)
Edges: Arcane Background (Magic), Wizard
Gear: [to be added] Gear1, Gear2,
Powers:
Bolt
Fear
Detect/ Conceal Arcana
Description: Leopold is a young wizard in his early twenties. He spent most of his life in libraries and laboratories. It's hard for him to listen, because it seems a bodyless voice is always mumbling to him in an unknown language.

Kirla D'sa - Human Warrior

Race: Human (additional Edge)
Rank: Novice XP: 0
Attributes: Agilty d8, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Climbing d4, Fighting d8, Guts d6, Intimidation d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Survival d4, Swimming d4
Pace: 6; Parry: 6; Toughness: 6
Hindrances: Code of Honour; Doubting Thomas, Enemy (minor)
Edges: Sweep
Gear: Long Sword, Large Shield (equipment is not added to Parry/Toughness yet)
Description: Kirla is a young fighter in her late teens. She just finished training at the fighters' academy of Ulrich. But she already has an enemy: when she accussed a fellow student of bullying the local peasantry, getting him banned from the academy, he secretly swore revenge. She does not trust magic.

Jorgindel - Spellcasting Elven Archer

Race: Elf (Savage Worlds Rulebook)
Rank: Novice XP: 0
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d4, Fighting d6, Guts d4, Notice d4, Persuasion d4, Riding d4, Shooting d8, Spellcasting d6, Stealth d4, Survival d4, Swimming d4
Pace: 6; Parry: 5; Toughness: 5
Hindrances: Overconfident; Pacifist (minor), Poverty; All Thumbs
Edges: Low Light Vision
Gear: Bow
Powers:
Beast Friend
Entangle
Deflection

Description: Jorgindel is the typical elf traveling with humans. She seems not to care too much about anything, but on the other hand never attacks first. Wealth has no meaning to her and she gives her belongings away regulary and spontenous, making fun of those valuing it. Beware! She just gave away her Short Sword...

Beta Flatfinger - Lucky Halfling

Race: Half-Folk
Rank: Novice XP: 0
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d4, Fighting d6, Guts d4, Notice d6, Persuasion d4, Swimming d4, Taunt d4, Stealth d6, Lockpicking d4, Streetwise d4, Shooting d6
Pace: 6; Parry: 5; Toughness: 5 (Small)
Hindrances: Small; Curious; Big Mouth, Quirk (Eating)
Edges: Luck; Greater Luck
Gear: Bow, Flail; Leather Armour (equipment is not added to Parry/Toughness yet)
Description: Beta is your typical halfling. She has many different talents, but also seems to be loved by fate. Normally she is pretty slim, even for her size, but after a proper meal - she eats at least as much as dwarf - her belly pops out enormously. She extremely curious and cannot keep her mouth shut.

Astner - Human Cleric

Race: Human (additional Edge)
Rank: Novice XP: 0
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Climbing d4, Faith d6, Fighting d6, Guts d6, Healing d4, Notice d6, Persuasion d8, Riding d4, Swimming d4
Pace: 6 Parry: 5 Toughness: 5
Hindrances: Heroic; Poverty, Vengeful (minor)
Edges: Arcane Background (Miracles), Holy Warrior
Gear: spear with head in form of the holy symbol (equipment is not added to Parry/Toughness yet)
Powers:
Healing
Smite
Description: Astner is a member of the holy order of the sun god. He is fighting for the weak and follows a vow of poverty, giving at least half of his funds to the temple every week.

Option: Give him Obese instead of the Poverty hindrance.

Akaradolk - Dwarven Fighter

Race: Dwarf (Savage Worlds Rulebook)
Rank: Novice XP: 0
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d10
Skills: Climbing d4, Fighting d6, Guts d6, Lockpicking d4, Notice d4, Persuasion d4, Repair d4, Shooting d6, Survival d4, Swimming d4, Taunt d4, Tracking d4
Pace: 5; Parry: 5; Toughness: 7
Hindrances: Greedy; Stubborn, Quirk (minor)
Edges: Racial: Low Light Vision
Gear: Battle Axe, Large Shield (equipment is not added to Parry/Toughness yet)
Description: Akaradolk is your typical dwarf. He is still young, but proud to live up to all the dwarven clichés you expect. That's his quirk.