Sunday, July 29, 2012
If I could keep only 10 RPG products
Savage Worlds Deluxe
Primetime Adventures
World of Synnibarr
The Dark Eye 1 - Basis Box
Carcossa
Vornheim
50 Fathoms
Marvel Super Heroes (FASERIP)
Mythic Role Playing (Word Mill Games)
Savage Worlds Adventure Deck (The nice card deck for player story intervention)
Friday, July 27, 2012
Savage Warhammer: Taal Priest: Durnhelm
Agility D6
Smarts D6
Spirit D8
Vigor D8
Edges: Arcane Background (Miracles), Holy Warrior;
Hinrances: Hero, Loyal, Minor Pacifist
Buckler and a Rapier.
Saturday, July 21, 2012
The development of genre tropes
This is not about having magic in the world, but about having bigger than life heroes, plot immunity, etc. The whole 90ies (AD&D2, WoD) seemed to be a time of struggle, in which people tried to enforce this via best practices ("How to run a good game") instead of just focusing of designing rules according to what they wanted to achieve - at least in the mainstream. Only in the 00ies the rules were fully understood as having another potential: providing an exciting game as well enforcing a genre. Latter not really in D&D 3.X though.
Wednesday, July 18, 2012
Overview over my RPG collection
The pen and paper RPG collection of tartex
Just follow the link! The only problem is that German books are not included.
I also did not include PDFs that I purchased.
Tuesday, July 10, 2012
Using random hit location die to create NPCs
While there are many tables for random names and motivations, I also wanted to know their 1 or 2 outstanding traits.
For that I am going to use my six sided hit location dice in the future: on it's different sides you find body parts. I just roll and connect each symbol with a stat and/or skill category.
Head - 1 - Smarts
Body - 2 - Vigor
Left Arm - 3 - Charisma
Right Arm - 4 - Strength
Left Leg - 5 - Speed or Double Outstanding
Right Leg - 6 - Agility
Tuesday, July 3, 2012
Gamma World One Shot
The PCs arrived some weeks ago and everything seemed fine.
Down the river is the Church of the Minute and Bryant send the characters down to bring up a priest to bless the coming harvest.
Areas:
Cornfields,
Badder Town Defense (Roadblock) P. 142G
Monday, June 18, 2012
Giant Hedgehog from The Dark Eye
Sunday, March 18, 2012
Random tables for RPGs
Obviously I will need a lot of random tables. So I will collect them in this post.
I recently found the very useful random-generator.com where people can create their own RPG content.
This website has a few as a starting point:
Random Fantasy Tables called "Tables for Fables"
More Random Random Tables
Names
Random authentic US names
Random name generator
Random Star Wars name generator
Random Letter Sequence generator
Characters
Seventh Sanctum Random Character Tables (they offer a lot more as well)
Completely random Warhammer FRPG 2nd edition character creation, including background
Random Labyrinth Lord / Old School Character
Random Gamma World characters
Random Synnibarr NPCs (no stats, all background!)
Superfast 1 outstanding stat NPCs from my blog (needs dice)
Encounters and Plots
Detailed plot generator recommended!!
Basic Plots in literature (needs dice and some serious thought)
Random City Encounters
Random Daily Mail headlines generator (Daily Mail is a right wing UK tabloid)
WotC's Random Adventure Hook Generator
Crazy Random Plot generator (can produce multiple layers)
Random Science fiction adventures (needs dice) This is part of a whole series of articles including random tables.
You should also not forget that just opening a random article on wikipedia can provide more inspiration than you will ever need.
Also fun: Random Crossover generator (originally for fanfiction, but also great for adventures)
Maps
On the following site you will find a lot of very sophisticated tools, like random map generators (and much more).
Random cities for contemporary gonzo in my blog (needs dice)
Adventures
Check out this post in my blog: Random adventures
Other Stuff
Faction Connection Diagram (for 4 factions; needs dice) from Vornheim
Meta Tables
Best Random Tables for Gaming has not only tables, but also links to sites with lists of tables
If you want to point to any helpful resources, please, leave a comment!
I will add them to the list.
Wednesday, February 22, 2012
All those "clever plans" - a rant
I think that most people that are happy with the DM decision engine, are not just able very well to assess the DM as human being with psychological hang ups. Maybe you have just amazing GMs, but I hated for example my group that spent hours planing each session, when I had figured out very fast, that our first plan would always fail, because the GM wanted to fill the session and was full over adversarial energy in the beginning. For me this planning was completely pointless. Towards the end of the session, in 90% of cases, whatever stupid plan we would come up, would have success, because the GM wanted to push things forward.
Not to talk about the DM back in my teens that ridiculed plans by younger players - after all the DM can come up with countermeasures to even the best plan easily - and let them fail most of the time, while he would stare in awe at the plans of our grown up gaming buddies, and let them succeed. He was never aware of that, but after a few sessions it became very obvious to me and I was able to prove my (secret) thesis time after time from that moment on.
Or the DM that loved grimdark plans, because they were "realistic", but would rarely accept plans that involved compromise or bright colors.
With the DM as decision engine, I most of the time end up playing/gaming the DM's psychological structure after a few sessions and not the world simulation. You could argue that these hang ups and the world are the same - the DM after all provides the genre conventions of his game -, but for me it just kills any suspension of disbelieve in the long run.
You can read the whole discussion here on RPG.net.
Friday, January 20, 2012
My RPG Calendar 2012
19th The Dark Eye 1: Drei Schwüre: Into the Schwarzen Lande (Hel; Jor, Jen, Ail, Pat)
February
2nd The Dark Eye 2: Drei Schwüre: The Frogs in the Mountain Lake (Hel; Jor, Jen, Ail, Pat, And)
15th The Dark Eye 3: Drei Schwüre: The Witch Tower (Hel; Jor, Jen, Ail, Pat, And)
March
1st Ratten!: Pontifex und Dreher (Jen; Jor, Ste)
8th The Dark Eye 4: Blutige See 1: Valussa (And; Hel, Jor, Jen, Pat)
22nd The Dark Eye 5: Blutige See 2: Search for the Black Sword (And; Hel, Jen, Pat)
April
5th The Dark Eye 6: Blutige See 3: Attack of the Gezeitenspinne (And; Hel, Jor, Jen)
12th The Dark Eye 7: Blutige See 4: Taking over the Gezeitenspinne (And; Hel, Jor, Jen, Ail)
14th The Dark Eye 8: Blutige See 5: The Elemental Ritual (And; Hel, Jor, Jen, Pat, Ail)
21st The Dark Eye 9: Blutige See 6: The Stadt aus der Tiefe (And; Hel, Jor, Jen)
26th The Dark Eye 10: Blutige See 7: Demonwave Summoner (And; Hel, Jor, Jen, Pat)
May:
3rd The Dark Eye 11: Blutige See 8: Planning (And; Hel, Jor, Jen, Pat)
5th The Dark Eye 12: Blutige See 9: Battle against the Knochen-Otta (And; Hel, Jor, Jen, Pat)
10th The Dark Eye 13: Blutige See 10: Traveling months (And; Hel, Jor, Jen, Pat)
12th The Dark Eye 14: Blutige See 11: The Charyptoroth Splinter Ritual (And; Hel, Jor, Jen, Pat)
26th Earthdawn 1: Terror in the Skies 1: Fire in the City (Pat; Jor, Dan, Hel)
31st Savage Worlds: Buch der Abenteuer / Silvanas Befreiung (Aventuria) (Jor; Dan, Hel, And)
June:
2nd Earthdawn 2: Terror in the Skies 2: Sky Patrol (Hel; Jor, Dan)
14th Earthdawn 3: Terror in the Skies 3: The Windling Kaer (Hel; Jor, And)
July:
7th Earthdawn 4: Terror in the Skies 4: The Lake in the Kaer (Hel; Jor, And, Adam, Mur)
12th Earthdawn 5: Terror in the Skies 5: The Sanctum and Tyranisius (Hel; Jor, And, Adam, Mur)
18th Savage Worlds: Warhammer 0: Bear and Goblins (Jor; Hel, And)
26th Savage Warhammer 1: Vines (Jor; Hel, And, Mur, Jea)
August:
2nd Savage Warhammer 2: Mercenaries & Ewald (Jor; Hel, Mur, Jea)
September:
8th Labyrinth Lord: Flailsnail: Overgrown Temple (Google Hangout)
13th Savage Synnibarr 1: Missing Alchemists (Jor; Hel, Jea, And, Vin)
20th The Dark Eye 1984 (Flegelschnecke): Buch der Abenteuer, Graubarts Haus (Jor; Google Hangout)
24th Savage Synnibarr 2: The Sasquatch Connection (Jor; Hel, Jea, Vin)
October:
4th Savage Synnibarr 3: A Drake on the Night Trail (Jor; Hel, Jea, Ale)
8th Savage Synnibarr 4: Fame & Gangbangers (Jor; Hel, Jea, Ale)
13th Savage Worlds Fantasy: Der Händler (Google Hangout)
15th Savage Synnibarr 5: The Drake Slayers (Jor; Jea, Ale, Vin)
25th Savage Synnibarr 6: Plague Town (Jor; Hel, Ale, Vin)
November:
1st Savage Synnibarr 7: The Battle against Durana (Jor; Hel, Vin, Jea)
26th Savage Synnibarr 8: The Sunken Spaceship (Jor; Hel, Vin, Ale, Mig, Agn)
December
3rd Savage Synnibarr 9: Tongues of the Tenjohussan (Jor; Hel, Vin, Ale, Mig, Agn)
13th Savage Synnibarr 10: Templetown of the Drake Cult (Jorg, Vin, Mig, Agn, Max)
My RPG Calendar 2013
My RPG Calendar 2011
My RPG Calendar 2010
My RPG Calendar 2009
My RPG Calendar 2008
Monday, March 21, 2011
Gamma World Vehicle Rules
Finally porkers can ride motor bikes in battle. :)
Follow this link to find the Gamma World vehicle rules. 8 pages of fun! :)
There are stats for motorcycles, cars, pick up trucks, RVs, dump trucks and helicopters included. You will also find vehicle augmentations like sidecars and hover kits as well as turrets and mounted weapons. Not to forget stunts, as well as stunt catastrophes.
Everyone should print these 8 pages and put it in their Gamma World box!
And if you still need paper miniatures for the vehicles how about this? Flat paper miniature vehicles. Those are not for free though, you can also check my articles on free paper minis for other options...