Tuesday, September 29, 2015

Creating Iconic Races

I tried to create a set of races that cover all archetypes and are somewhat generic. They probably are most useful for science fiction, but essentially fit in any new fantastic world.

My general design pattern followed the Monkey, Robot, Pirate, Ninja, Zombie model. But obviously we will need Vikings as well.

Will the Liefeldians fit?

Part of the challenge will be to decide what "skin" to use for the archetypes.

For example, you obviously will need the huge, strong Goliath archetyp. But nothing is harder to decide: give this archetype a skin a yeti/wookie/fur skin or a stone creature skin or a plant/ tree creature skin?

My reply should probably be: why not both?? why not all of them? Maybe just make it a plant creature with some kind of grass fur and stone limbs? I am not sure about that approach yet.

Or how about a flying race archetype? Probably they should be small. Probably nearly fairylike. But then you can still go insect or lizard or plant creature, etc.

One solution would be to have a body type selection cross referenced with a origin section.
E.g. human, insect, lizard, plant, furling, stone, robot vs. goliath, flyer, agile race, bighead, ubermensch, psionic, shapechanger etc.

But is "grey" a body type or an origin? Probably it is the combination of bighead with lizard creature? Most likely we will end up with dozens of races this way. For player character creation would be probably better to let them pick/ roll just two of the origins and intersect themselves.

And then there is the idea for the Generazeeons.

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